To support young people in developing practical STEM and digital skills through engaging activities, mentoring and project-based learning.
Key information
- Start Date: 28th October 2026
- End Date: 28th September 2027
- Volunteer: Weekly, Fortnightly, Monthly
- Availability: Monday Evening, Tuesday Evening, Wednesday Evening, Thursday Evening, Friday Evening, Saturday Evening, Sunday Evening
- Tasks: Support the delivery of coding, artificial intelligence, cybersecurity, robotics, digital design and other STEM activities.
Help young people understand technical concepts through practical demonstrations and guided exercises.
Support participants in developing projects, solving technical problems and learning through experimentation.
Encourage curiosity, creativity, independent thinking and collaboration.
Help prepare workshop materials, learning resources and practical challenges.
Support young people in documenting their work and demonstrating what they have learned.
Promote responsible technology use, digital awareness and online safety.
Work collaboratively with other mentors and programme coordinators to improve learning activities. - Training: An interest or background in technology, computing, engineering, coding, AI, cybersecurity or digital creativity. Good communication, patience, reliability and a willingness to support young people are essential. Previous teaching experience is not required, and training can be provided.
What we want to accomplish
We want young people to gain practical digital skills, build confidence, develop problem-solving abilities and discover new interests and potential career pathways. Through project-based learning, participants should have opportunities to demonstrate their abilities and understand how STEM skills can be applied in education, employment and everyday life.
How this contributes to the SSG ecosystem
Mentors provide the practical learning experiences at the heart of SSG Academy. The skills and projects developed through their sessions can connect to employer challenges, further learning opportunities and evidence of programme impact. - Requirements: Relevant qualification or training, Own vehicle required, Driving license, Willing to travel by public transport or find own way to volunteering location
- Interests: Education, IT, Race and Ethnicity, Young people
- Activities: Business, Coaching, IT, Mentoring, Providing advice, Teaching, Technology, Training, Virtual Volunteering, Web development, Youth work
- DBS Check: Yes
- Are Volunteer Expenses Reimbursed? No
Help young people understand technical concepts through practical demonstrations and guided exercises.
Support participants in developing projects, solving technical problems and learning through experimentation.
Encourage curiosity, creativity, independent thinking and collaboration.
Help prepare workshop materials, learning resources and practical challenges.
Support young people in documenting their work and demonstrating what they have learned.
Promote responsible technology use, digital awareness and online safety.
Work collaboratively with other mentors and programme coordinators to improve learning activities.
What we want to accomplish
We want young people to gain practical digital skills, build confidence, develop problem-solving abilities and discover new interests and potential career pathways. Through project-based learning, participants should have opportunities to demonstrate their abilities and understand how STEM skills can be applied in education, employment and everyday life.
How this contributes to the SSG ecosystem
Mentors provide the practical learning experiences at the heart of SSG Academy. The skills and projects developed through their sessions can connect to employer challenges, further learning opportunities and evidence of programme impact.